LiveMobileFree-to-play

Stompers

Fitness / Social Competition · Step Tracking PvP

Competitive step tracking game where daily movement becomes a social leaderboard battle.

ROLE
My Role
Lead Game Economy & Systems Designer
brief

Designed the competitive progression loop, trophy system, and reward economy for a step-tracking PvP game — turning daily movement into structured social competition.

What I built
  • Trophy progression system tied to daily rankings
  • League structure and promotion/demotion logic
  • Reward distribution balancing (boxes, power-ups, cosmetics)
  • Bundle value logic and pricing structure
  • Power-up valuation model
  • Simulation sheets for progression pacing
  • Economy health monitoring model
  • Sink vs source balancing system
  • Daily engagement loop optimization
Key systems owned / influenced
  • Daily Room Competition

    Daily step-based competition in matchmade rooms with relative ranking instead of global leaderboard dominance.

  • Trophy Reward Track

    Trophy progression with box and pack drops, power-up economy, and league incentive loops.

  • Collection Systems

    Apparel collection logic with duplicate-to-patch conversion and step-to-reward velocity balancing.

Challenges solved
  • PROBLEMMotivation vs burnout
    SOLUTIONDesign keeps players walking consistently without punishing lower-activity users. Relative ranking rooms instead of global leaderboard dominance.
  • PROBLEMFair competition
    SOLUTIONReal life step counts vary dramatically. Room-based matchmaking and trophy distribution tiers keep it fair.
  • PROBLEMLong-term engagement
    SOLUTIONDaily step competition alone loses novelty. Layered progression with trophies, leagues, reward tracks, cosmetics, and power-ups.
  • PROBLEMSource vs sink balance
    SOLUTIONToo many rewards reduce competitive tension, too few reduce motivation. Structured reward pacing with controlled currency velocity and visible milestone rewards.
Impact
  • Improved retention via structured progression
  • Increased daily return rate through trophy milestone rewards
  • Balanced reward inflation through sink control
  • Clear competitive identity per player
Economy complexity
Complexity Rating7.5/10 · High
Competitive pressureSocial incentivesDaily loopsTrophy systemsPower-up economy