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FabuLingua

Educational Game · Story-based Language Learning

Story-driven mobile learning game that teaches Spanish to children through interactive adventures, mini-games, and reward-based progression.

ROLE
My Role
Game Economy & Systems Designer (Analytics-focused)
brief

Designed progression pacing, reward loops, and analytics event architecture for a children's language learning app — balancing educational integrity with engagement-driven game systems.

What I built
  • Designed progression pacing across story worlds and mini-games
  • Structured reward loops (stickers, cards, backgrounds, streaks)
  • Built engagement systems tied to learning milestones
  • Defined event cadence (monthly themes + streak logic)
  • Designed retention mechanics for daily and weekly usage
  • Balanced educational flow vs game motivation
  • Specified trackable product events for analytics (Amplitude + Customer.io)
  • Helped define KPI framework (engagement, completion, retention)
  • Contributed to feature specs for rewards, mastery, and content unlocks
Key systems owned / influenced
  • Story Progression

    Story progression and unlock pacing across worlds and mini-games.

  • Daily Habits

    Daily streak rewards and monthly event reward tracks to drive habitual engagement.

  • Collectible Economy

    Sticker, card, and background economy with learning-to-reward mapping.

  • Analytics Design

    Session flow optimization, early retention loops (first 7 days), and analytics event design.

Challenges solved
  • PROBLEMEngagement vs learning balance
    SOLUTIONDesigned systems that kept children emotionally engaged while still delivering meaningful, structured language exposure. Balanced fun gameplay loops with measurable educational outcomes.
  • PROBLEMNatural language acquisition
    SOLUTIONMoved away from drill-based repetition and supported storytelling-driven learning. Reinforced vocabulary through narrative immersion and interactive mini-games aligned with acquisition theory.
  • PROBLEMIndependent learning experience
    SOLUTIONStructured progression and UX so children could learn without parents needing to speak Spanish. Built reward loops and guidance systems that supported autonomy.
Impact
  • Improved early retention through streak + reward integration
  • Increased session completion via clearer progression goals
  • Reduced cognitive overload by restructuring reward delivery
  • Strengthened motivation loops through collectible-based incentives
Economy complexity
Complexity Rating4/10 · Low Mid
Learning progressionNarrative pacingCollectiblesDaily habitsSubscription value delivery